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Katharsi Project

In my third year at Breda University of Applied Sciences, we got to work on a year-long game development project, I had the pleasure of concepting much of the environment and puzzle elements for the game.

The game is a Puzzle and narrative game where a young soldier goes on a metaphysical journey to put the spirit of his dead mother to rest, and come to terms with her passing. In this metaphorical cathedral, the young man guides down a beam of sunlight with mirrors to solve puzzles and banish the corruption that has taken hold of the environment.

Concepts for the corruption

Concepts for the corruption

Concepting the mirrors for our light-beam puzzles

Concepting the mirrors for our light-beam puzzles

Concepts for some VFX

Concepts for some VFX

more specific overview for the main chamber in our level

more specific overview for the main chamber in our level

room concepts

room concepts

Main room rough sketch

Main room rough sketch

key art concept

key art concept

Finally, some promotional material for our game.

Finally, some promotional material for our game.